Details
EIterator
typedef struct _EIterator EIterator;
 
e_iterator_get ()
const void *        e_iterator_get                      (EIterator *iterator);
 
e_iterator_reset ()
void                e_iterator_reset                    (EIterator *iterator);
 
e_iterator_last ()
void                e_iterator_last                     (EIterator *iterator);
 
e_iterator_next ()
gboolean            e_iterator_next                     (EIterator *iterator);
 
e_iterator_prev ()
gboolean            e_iterator_prev                     (EIterator *iterator);
 
e_iterator_delete ()
void                e_iterator_delete                   (EIterator *iterator);
 
e_iterator_insert ()
void                e_iterator_insert                   (EIterator *iterator,
                                                         gconstpointer object,
                                                         gboolean before);
| iterator:
 |  | 
| object:
 |  | 
| before:
 |  | 
 
e_iterator_set ()
void                e_iterator_set                      (EIterator *iterator,
                                                         gconstpointer object);
 
e_iterator_is_valid ()
gboolean            e_iterator_is_valid                 (EIterator *iterator);
 
e_iterator_invalidate ()
void                e_iterator_invalidate               (EIterator *iterator);
 
 
Signal Details
The "invalidate" signal
void                user_function                      (EIterator *eiterator,
                                                        gpointer   user_data)      : Run Last
| eiterator:
 | the object which received the signal. | 
| user_data:
 | user data set when the signal handler was connected. |