/* -*- indent-tabs-mode: nil; js-indent-level: 2 -*- */
/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

"use strict";

const {Task} = require("devtools/shared/task");

const DEFAULT_TOGGLE_DELAY = 50;

/**
 * Tooltip helper designed to show/hide the tooltip when the mouse hovers over
 * particular nodes.
 *
 * This works by tracking mouse movements on a base container node (baseNode)
 * and showing the tooltip when the mouse stops moving. A callback can be
 * provided to the start() method to know whether or not the node being
 * hovered over should indeed receive the tooltip.
 */
function TooltipToggle(tooltip) {
  this.tooltip = tooltip;
  this.win = tooltip.doc.defaultView;

  this._onMouseMove = this._onMouseMove.bind(this);
  this._onMouseOut = this._onMouseOut.bind(this);

  this._onTooltipMouseOver = this._onTooltipMouseOver.bind(this);
  this._onTooltipMouseOut = this._onTooltipMouseOut.bind(this);
}

module.exports.TooltipToggle = TooltipToggle;

TooltipToggle.prototype = {
  /**
   * Start tracking mouse movements on the provided baseNode to show the
   * tooltip.
   *
   * 2 Ways to make this work:
   * - Provide a single node to attach the tooltip to, as the baseNode, and
   *   omit the second targetNodeCb argument
   * - Provide a baseNode that is the container of possibly numerous children
   *   elements that may receive a tooltip. In this case, provide the second
   *   targetNodeCb argument to decide wether or not a child should receive
   *   a tooltip.
   *
   * Note that if you call this function a second time, it will itself call
   * stop() before adding mouse tracking listeners again.
   *
   * @param {node} baseNode
   *        The container for all target nodes
   * @param {Function} targetNodeCb
   *        A function that accepts a node argument and that checks if a tooltip
   *        should be displayed. Possible return values are:
   *        - false (or a falsy value) if the tooltip should not be displayed
   *        - true if the tooltip should be displayed
   *        - a DOM node to display the tooltip on the returned anchor
   *        The function can also return a promise that will resolve to one of
   *        the values listed above.
   *        If omitted, the tooltip will be shown everytime.
   * @param {Object} options
            Set of optional arguments:
   *        - {Number} toggleDelay
   *          An optional delay (in ms) that will be observed before showing
   *          and before hiding the tooltip. Defaults to DEFAULT_TOGGLE_DELAY.
   *        - {Boolean} interactive
   *          If enabled, the tooltip is not hidden when mouse leaves the
   *          target element and enters the tooltip. Allows the tooltip
   *          content to be interactive.
   */
  start: function (baseNode, targetNodeCb,
                   {toggleDelay = DEFAULT_TOGGLE_DELAY, interactive = false} = {}) {
    this.stop();

    if (!baseNode) {
      // Calling tool is in the process of being destroyed.
      return;
    }

    this._baseNode = baseNode;
    this._targetNodeCb = targetNodeCb || (() => true);
    this._toggleDelay = toggleDelay;
    this._interactive = interactive;

    baseNode.addEventListener("mousemove", this._onMouseMove);
    baseNode.addEventListener("mouseout", this._onMouseOut);

    if (this._interactive) {
      this.tooltip.container.addEventListener("mouseover", this._onTooltipMouseOver);
      this.tooltip.container.addEventListener("mouseout", this._onTooltipMouseOut);
    }
  },

  /**
   * If the start() function has been used previously, and you want to get rid
   * of this behavior, then call this function to remove the mouse movement
   * tracking
   */
  stop: function () {
    this.win.clearTimeout(this.toggleTimer);

    if (!this._baseNode) {
      return;
    }

    this._baseNode.removeEventListener("mousemove", this._onMouseMove);
    this._baseNode.removeEventListener("mouseout", this._onMouseOut);

    if (this._interactive) {
      this.tooltip.container.removeEventListener("mouseover", this._onTooltipMouseOver);
      this.tooltip.container.removeEventListener("mouseout", this._onTooltipMouseOut);
    }

    this._baseNode = null;
    this._targetNodeCb = null;
    this._lastHovered = null;
  },

  _onMouseMove: function (event) {
    if (event.target !== this._lastHovered) {
      this._lastHovered = event.target;

      this.win.clearTimeout(this.toggleTimer);
      this.toggleTimer = this.win.setTimeout(() => {
        this.tooltip.hide();
        this.isValidHoverTarget(event.target).then(target => {
          if (target === null || !this._baseNode) {
            // bail out if no target or if the toggle has been destroyed.
            return;
          }
          this.tooltip.show(target);
        }, reason => {
          console.error("isValidHoverTarget rejected with unexpected reason:");
          console.error(reason);
        });
      }, this._toggleDelay);
    }
  },

  /**
   * Is the given target DOMNode a valid node for toggling the tooltip on hover.
   * This delegates to the user-defined _targetNodeCb callback.
   * @return {Promise} a promise that will resolve the anchor to use for the
   *         tooltip or null if no valid target was found.
   */
  isValidHoverTarget: Task.async(function* (target) {
    let res = yield this._targetNodeCb(target, this.tooltip);
    if (res) {
      return res.nodeName ? res : target;
    }

    return null;
  }),

  _onMouseOut: function (event) {
    // Only hide the tooltip if the mouse leaves baseNode.
    if (event && this._baseNode && this._baseNode.contains(event.relatedTarget)) {
      return;
    }

    this._lastHovered = null;
    this.win.clearTimeout(this.toggleTimer);
    this.toggleTimer = this.win.setTimeout(() => {
      this.tooltip.hide();
    }, this._toggleDelay);
  },

  _onTooltipMouseOver() {
    this.win.clearTimeout(this.toggleTimer);
  },

  _onTooltipMouseOut() {
    this.win.clearTimeout(this.toggleTimer);
    this.toggleTimer = this.win.setTimeout(() => {
      this.tooltip.hide();
    }, this._toggleDelay);
  },

  destroy: function () {
    this.stop();
  }
};
